Club | 1d4 Bludgeoning | Light | Slow | 2 lb. | 1 SP | Simple Melee |
Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick | 1 lb. | 2 GP | Simple Melee |
Greatclub | 1d8 Bludgeoning | Two-Handed | Push | 10 lb. | 2 SP | Simple Melee |
Handaxe | 1d6 Slashing | Light, Thrown (Range 20/60) | Vex | 2 lb. | 5 GP | Simple Melee |
Javelin | 1d6 Piercing | Thrown (Range 30/120) | Slow | 2 lb. | 5 SP | Simple Melee |
Light Hammer | 1d4 Bludgeoning | Light, Thrown (Range 20/60) | Nick | 2 lb. | 2 GP | Simple Melee |
Mace | 1d6 Bludgeoning | — | Sap | 4 lb. | 5 GP | Simple Melee |
Quarterstaff | 1d6 Bludgeoning | Versatile (1d8) | Topple | 4 lb. | 2 SP | Simple Melee |
Sickle | 1d4 Slashing | Light | Nick | 2 lb. | 1 GP | Simple Melee |
Spear | 1d6 Piercing | Thrown (Range 20/60), Versatile (1d8) | Sap | 3 lb. | 1 GP | Simple Melee |
Dart | 1d4 Piercing | Finesse, Thrown (Range 20/60) | Vex | 1/4 lb. | 5 CP | Simple Ranged |
Light Crossbow | 1d8 Piercing | Ammunition (Range 80/320; Bolt), Loading, Two-Handed | Slow | 5 lb. | 25 GP | Simple Ranged |
Shortbow | 1d6 Piercing | Ammunition (Range 80/320; Arrow), Two-Handed | Vex | 2 lb. | 25 GP | Simple Ranged |
Sling | 1d4 Bludgeoning | Ammunition (Range 30/120; Bullet) | Slow | — | 1 SP | Simple Ranged |
Battleaxe | 1d8 Slashing | Versatile (1d10) | Topple | 4 lb. | 10 GP | Martial Melee |
Flail | 1d8 Bludgeoning | — | Sap | 2 lb. | 10 GP | Martial Melee |
Glaive | 1d10 Slashing | Heavy, Reach, Two-Handed | Graze | 6 lb. | 20 GP | Martial Melee |
Greataxe | 1d12 Slashing | Heavy, Two-Handed | Cleave | 7 lb. | 30 GP | Martial Melee |
Greatsword | 2d6 Slashing | Heavy, Two-Handed | Graze | 6 lb. | 50 GP | Martial Melee |
Halberd | 1d10 Slashing | Heavy, Reach, Two-Handed | Cleave | 6 lb. | 20 GP | Martial Melee |
Lance | 1d10 Piercing | Heavy, Reach, Two-Handed (unless mounted) | Topple | 6 lb. | 10 GP | Martial Melee |
Longsword | 1d8 Slashing | Versatile (1d10) | Sap | 3 lb. | 15 GP | Martial Melee |
Maul | 2d6 Bludgeoning | Heavy, Two-Handed | Topple | 10 lb. | 10 GP | Martial Melee |
Morningstar | 1d8 Piercing | — | Sap | 4 lb. | 15 GP | Martial Melee |
Pike | 1d10 Piercing | Heavy, Reach, Two-Handed | Push | 18 lb. | 5 GP | Martial Melee |
Rapier | 1d8 Piercing | Finesse | Vex | 2 lb. | 25 GP | Martial Melee |
Scimitar | 1d6 Slashing | Finesse, Light | Nick | 3 lb. | 25 GP | Martial Melee |
Shortsword | 1d6 Piercing | Finesse, Light | Vex | 2 lb. | 10 GP | Martial Melee |
Trident | 1d8 Piercing | Thrown (Range 20/60), Versatile (1d10) | Topple | 4 lb. | 5 GP | Martial Melee |
Warhammer | 1d8 Bludgeoning | Versatile (1d10) | Push | 5 lb. | 15 GP | Martial Melee |
War Pick | 1d8 Piercing | Versatile (1d10) | Sap | 2 lb. | 5 GP | Martial Melee |
Whip | 1d4 Slashing | Finesse, Reach | Slow | 3 lb. | 2 GP | Martial Melee |
Blowgun | 1 Piercing | Ammunition (Range 25/100; Needle), Loading | Vex | 1 lb. | 10 GP | Martial Ranged |
Hand Crossbow | 1d6 Piercing | Ammunition (Range 30/120; Bolt), Light, Loading | Vex | 3 lb. | 75 GP | Martial Ranged |
Heavy Crossbow | 1d10 Piercing | Ammunition (Range 100/400; Bolt), Heavy, Loading, Two-Handed | Push | 18 lb. | 50 GP | Martial Ranged |
Longbow | 1d8 Piercing | Ammunition (Range 150/600; Arrow), Heavy, Two-Handed | Slow | 2 lb. | 50 GP | Martial Ranged |
Musket | 1d12 Piercing | Ammunition (Range 40/120; Bullet), Loading, Two-Handed | Slow | 10 lb. | 500 GP | Martial Ranged |
Pistol | 1d10 Piercing | Ammunition (Range 30/90; Bullet), Loading | Vex | 3 lb. | 250 GP | Martial Ranged |